Brand Hosting
You can select a game through the studio, modify its graphics, and download the game files in ZIP format using Brand Hosting. Through the brand’s server, customers can access and play Branded Mini-Games without any CPP (Cost Per Play) limitations, allowing for unlimited mini-game services. After the game ends, the results can be transmitted from the game files to the brand’s Webhook server via JSON or POST methods, enabling the brand to create its own leaderboard.
The initial version only supports a monthly subscription that automatically renews every 30 days after credit card payment, but future updates will include options for 90-day, 180-day, and 365-day subscriptions via invoice.
To use this service, a programmer with experience in Webhooks is required, and a server administrator is also necessary, as the brand needs to upload the game files directly to their server.
The service cost is approximately 6.4 times higher than that of standard services with CPP (Cost Per Play) limits. However, since no additional CPP purchases are required when many players engage with the mini-games, Brand Hosting becomes more cost-effective as the number of players increases.
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