Branded Mini-Games Support
  • Welcome
  • Branded Mini-Games
    • Create a campaign
      • Method 1
      • Method 2
      • Campaign Types
        • Website
        • Mobile App
        • Playable ads
        • Brand Hosting
    • Game Settings
      • Game Customization: Easy Mode
      • Game Customization: Pro Mode
        • Other Features
      • How to Modify Graphics
      • Configurations
        • Minimum Game Score Setting
        • Using Hearts (Game Life)
      • Activating the prepared game
      • Instant Win
    • Campaign Settings
      • Campaign Profiles and SEO
      • Campaign URL
      • CNAME
      • How to Add a Game to Your Website
      • Deleting Games
    • Page Settings
      • Landing Page
      • Login
      • Results and Calls to Action
        • Leaderboard
        • No Leaderboard
        • Sharing
        • Call-to-Action
      • Changing Background Music and Favicon
      • Coupon
      • Skin Editor
    • Website
      • Website -> Leaderboard
      • Website -> UserID & Leaderboard
      • Website -> Participate & Win
      • Website -> UserID & Webhook
    • Mobile App Settings
      • Android App
      • iPhone iOS App
      • Mobile App -> Leaderboard
      • Mobile App -> UserID & Leaderboard
      • Mobile App -> UserID and Webhook
      • Close button
    • Play & Redeem
      • Select a Service Group
      • Choosing a Login Method & Service Start URL
      • Exchange game points to Shopping credits
      • Exchange game points to Coupons
      • Daily Missions settings for the game
    • UserID & Webhook
      • Website
      • Mobile App
      • Brand Hosting
    • Playable Ads
      • Customer acquisition through events
      • App installation
    • Data & Export
      • Participation
      • Sign up
      • Coupon Management
    • Google Analytics
    • Paid Plan & Publish
      • Publish
      • Subscribing to a Paid Plan
      • Purchase additional CPP
      • Invoice
      • Change credit card, update billing information, cancel service
    • Brand Hosting
      • Add game
      • Server setting test
      • Webhook and return values
  • Run actual Branded Mini-Games.
  • Terms of Use
    • Terms of Use
    • Privacy policy
    • Cookie Policy
    • Data Processor Agreement
    • GDPR
      • Understanding GDPR: Overview of Data Protection Regulation
      • Personal Data and Compliance: Key Considerations
      • GDPR Compliance in Studio Operations: User Sign-Up and Privacy Policies
      • Data Management: Retention, Analytics, and Reporting
    • Coupon Town - Terms and Conditions
  • Game Development Request
  • Deutsche / German
    • Marken-Mini-Spiele
  • Français / French
    • Mini-jeux de Marque
  • Italiano / Italian
    • Mini-Giochi Brandizzati
  • Español / Spanish
    • Mini-Juegos de Marca
  • Português / Portuguese
    • Mini-Jogos de Marca
  • Türkçe / Turkish
    • Markalı Mini Oyunlar
  • हिन्दी / Hindi
    • ब्रांडेड मिनी गेम्स
  • 한국어 / Korean
    • 브랜드 미니 게임
  • 日本語 / Japanese
    • ブランドミニゲーム
  • 简体中文 / Chinese
    • 品牌小游戏
  • Arabic (العربية)
    • ألعاب صغيرة ذات علامة تجارية
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  1. Branded Mini-Games
  2. Create a campaign
  3. Campaign Types

Brand Hosting

PreviousPlayable adsNextGame Settings

Last updated 4 months ago

Through the studio, you can select a game, modify its graphics, and download the game file in ZIP format. With brand hosting, customers can access and play branded mini-games without any CPP (Cost Per Play) limits, offering unlimited mini-game services. Once a game concludes, the results are sent from the game file to the brand’s Webhook server via JSON or POST method, allowing the brand to create its own leaderboard.

Only monthly subscriptions, which are automatically renewed every 30 days after credit card payment, are supported. However, subscription options for 90, 180, and 365 days via invoicing and bank transfers are also available. Supported currencies include USD, EUR, GBP, CHF, AUD, CAD, SGD, TRY, and KRW.

To use this service, programmers and server administrators with Webhook experience are required, as brands need to upload the game files directly to their own servers.

The cost of this service is approximately 6.4 times higher than the standard service with CPP limits, but it becomes more economical as the number of players increases since no additional CPP purchases are needed for high player traffic.

Click here for help with brand hosting through the studio.